G’day Defenders, looks like one of our new content developers is having some trouble. He suspects one of his dogs is playing games on his computer. He doesn’t have time to look at this though so maybe you can handle this and answer the following questions.
Our content developer doesn’t know how to start this forensic investigation but he said that he would just “Google it” when he got some time.
He also didn’t install Steam in the standard location!
The evidence is provided as a VMware virtual machine folder. Unlike a traditional disk image, the VM’s hard disk is split across multiple VMDK files. The correct file to load in FTK Imager is the descriptor file — the small 1KB Steam-000001.vmdk — which references all the split segments (s001 through s006) and allows FTK to reconstruct the full disk.
File → Add Evidence Item → Image File → Steam-000001.vmdk
The scenario notes Steam was not installed in the standard location. On Linux, the default Steam path is ~/.local/share/Steam/ but the hint points elsewhere. Browsing the filesystem reveals Steam was installed as a snap package:
/home/desi/snap/steam/common/.local/share/Steam/
All Steam artefacts are located under this path for the remainder of the investigation.
Navigating to the steamapps directory:
/home/desi/snap/steam/common/.local/share/Steam/steamapps/
The appmanifest_*.acf files confirm two games were installed:
appmanifest_1999740.acf → THE BUTTON (App ID: 1999740)appmanifest_980610.acf → Quaver (App ID: 980610)
The Steam config file at:
/home/desi/snap/steam/common/.local/share/Steam/config/config.vdf
Contains the autologin credentials:
"AutoLoginUser" "doglyfie"
"language" "english"
"SourceModInstallPath" "/home/desi/snap/steam/common/.local/share/Steam/steamapps\\sourcemods"
The scenario asks how Valve would tag “psychological horror” — this refers to Valve’s internal numeric tag IDs, not user-defined tags. These are stored in a binary file appinfo.vdf but also referenced in plain text form in:
/home/desi/snap/steam/common/.local/share/Steam/appcache/localization.vdf
Searching for Psychological Horror in this file reveals:
"1721" "Psychological Horror"
The Valve tag ID is 1721. Note: user-facing tags visible on the Steam store page (such as “Psychological Horror”, “Clicker”, “Free to Play”) are community tags — the question specifically asks for Valve’s internal tag format, which is the numeric ID.
The avatar cache is located at:
/home/desi/snap/steam/common/.local/share/Steam/config/avatarcache/
The file 76561199466436896.png was exported from FTK Imager and hashed:

Get-FileHash .\76561199466436896.png -Algorithm MD5
The avatar image is the red button from The Button — confirming the dog’s game preference. The MD5 hash is 0FA9BD3268DE3AA948B9F7A63088AFB6.
The avatar filename itself is the Steam ID64:
76561199466436896
This can be verified via steamid.io which converts it to:
STEAM_0:0:753085584[U:1:1506171168]
Looking up 76561199466436896 on steamid.io and the Steam community profile at steamcommunity.com/profiles/76561199466436896 reveals:
The real name alex was set by the dog using her owner’s name. The profile bio reads: “Sometimes all you crave in lyfe is a drink of water and pigs ear” — unmistakably canine.
The profile has one friend: desi — linking to steamcommunity.com/id/alexjamesdesmond — confirming desi is the content developer (Alex James Desmond) and the computer’s owner.
Clicking the dropdown arrow next to the persona name moxielysi on the Steam community profile reveals the account name history. The previous name was desi — the same username as the computer owner’s Steam account, suggesting the dog’s account was originally set up using the owner’s details.
Achievement data is stored in JSON files at:
/home/desi/snap/steam/common/.local/share/Steam/userdata/1506171168/
Multiple game achievement JSONs are present:
1999740.json — The Button (modified 7/20/2023)980610.json — Quaver (modified 7/23/2023)595520.json — (modified 7/19/2023)892970.json — Valheim (modified 7/19/2023)Checking each for bAchieved:true with rtUnlocked timestamps:
bAchieved:false — no achievements earnedvecAchieved:[] — no achievements earned1679736950 (March 2023)The Button achievements with unlock timestamps from vecHighlight:
| Achievement | strID | rtUnlocked |
|---|---|---|
| What’s stopping you? | TOTAL_SCORE_500 | 1689682670 |
| It’s your lucky day. | SCORE_30 | 1689682702 |
| Don’t get cocky. | SCORE_25 | 1689682550 |
| Keep trying. | TOTAL_RESETS_50 | 1689684198 |

Important note: vecHighlight is Steam’s featured achievements display array — the rtUnlocked values reflect cache/sync timestamps rather than strict chronological unlock order. The actual most recent achievement by gameplay sequence is “What’s stopping you?” — achieved by pressing the button 500 times (TOTAL_SCORE_500). This is confirmed by the yes/no component of the answer: the achievement is earned by pressing the button = yes.
Keep trying. (reset 50 times) has a later cache timestamp but logically occurs during the process of pressing the button 500+ times, as resets happen as a consequence of button presses.
Navigating to the Steam games directory:
/home/desi/snap/steam/common/.local/share/Steam/steamapps/common/
The directory is empty — no game folders exist despite the appmanifest_*.acf files confirming both games were installed. The dog deleted the installed game files to hide evidence of play.
This is corroborated by the Steam cloud log (cloud_log.txt) which shows:
[AppID 1999740] YldWriteCacheDirectoryToFile – empty vector, deleting
'/home/desi/snap/steam/common/.local/share/Steam/userdata/1506171168/1999740/remotecache.vdf'
The userdata folder for The Button (1506171168/1999740/) contains only remotecache.vdf with no stats subfolder — the UserGameStats binary was also deleted, destroying local achievement unlock timing data.
| Type | Value |
|---|---|
| Steam ID64 | 76561199466436896 |
| Steam Profile | steamcommunity[.]com/profiles/76561199466436896 |
| Username | doglyfie (autologin) / moxielysi (persona) |
| Avatar MD5 | 0FA9BD3268DE3AA948B9F7A63088AFB6 |